Coding 2025-10-17

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By Max Woerner Chase

Let's see what I'm thinking... The bases I'm considering have two basic options for digit sets. Almost everything works with the "standard" option of starting with 0, and next most common is the "standard" balanced option, which just requires an odd number of digits. I also came up with two balanced sets of digits for complex numbers, and these sets of digits significantly constrain the bases that they can be used for.

Something to look into: some complex bases don't work; why? Is it having a positive real part? Does doing a "standard" balanced base fix the issue for complex bases that normally wouldn't work?

In any case, I'm getting some ideas for how to represent linear transformations more compactly. Basically...

Given these representations, we can then derive the digits required for a base:

I assume the answers to those questions are actually either obvious, or have straightforward writeups if I knew what to look for.

I mean, I can of course hardcode this for some things, and it doesn't look horribly infeasible to automate some of the calculations for quadratics, but I want an actual sense here of "what will work" vs "what will horribly suck" vs "haha, no".

Anyway, I think I'm going to need to prototype this some before I can articulate what I need to know, well enough to understand the answers. Maybe I'll have time for that in the next few days, maybe not. Either way, better sleep.

Good night.