Doing design work so I don't end up tied into knots.
Articles in the Coding category
"This is a 100-line function." "Oh dear." "But you should have seen what I had before that!"
It was honestly surprising to me just how much of the prototype file was code that was "supposed to be" in a library.
It'll be nice when this is in a good enough state that I can at least tell whether it's fast.
I can't be expected to manage my time! I have a messed-up toe that hurts sometimes!
Contorting into weird positions in an attempt to mitigate the soreness from past weird contortions. I foresee no issues with this.
Helper functions that call helper functions that construct class instances to pass into helper functions that yield helper class instances that trigger dispatch to internal functions that build up a graph representation that gets traversed according to command-line arguments in order to do... stuff. I totally had this realistically scoped to start with...
It feels a little bit like building a house out of popsicle sticks, but whatever.
It's like trying to translate an academic paper into production-ready code, but everyone involved is me.
I feel like my Python code might be in a ternary plot with extremes of "pseudo-code", "Pokémon", and "speaking in tongues".
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