Seed 2019-06-29
Nailing down functionality in grueling yet still somewhat high-level detail.
Nailing down functionality in grueling yet still somewhat high-level detail.
Everything is wet and sticky, it's terrible.
I suspect I may be seeing a reason why the existing tools that I know of, do not work like this.
A lot of my mental model of Seed seems to involve bits where I was like "And then we just do the thing." I'm working on dealing with that.
Time to start iterating?
Time flies when you're having fun.
I'm going to have to ask people sometime what the idiomatic way is to accomplish some of the stuff I'm trying to do.
I think I was lying down too much today.
I've made the barest of concessions to collaborative workflows with this design, so early versions of Seed will probably be really bad for multi-user scenarios.
I don't know what to put for this summary.