Demiurgent Business 2018-05-16

By Max Woerner Chase

In this post:

Shortly after the last post, I purchased and read over Polaris: Chivalric Tragedy at the Utmost North. It wasn't what I'm looking for tonally, but I think I can take a lot of inspiration from the structure of play.

At a high level, I picked out:

I'm definitely in favor of moving more towards Polaris's mostly-diceless setup. I know I don't want to come up with some kind of "high-detail simulation of the fictional world" setup. Another thing I know is that I want the ability to pull off non-linear stuff, which, I'm not really sure how to square with any form of character advancement. Maybe a given "episode" could be non-linear, at the players' option, but everything between episodes takes place in chronological order, because that's easier.

Anyway, I'll probably come back to Polaris to get more mechanical ideas, but now I want to focus on tone and setting. Maybe setting first.

Next week, I don't know which RPG-set-in-a-high-school I want, so I'll be looking at a few.