Sickness status: mostly just really sore.
I did a little work on Dennis today:
- Factored FOV recomputation out of the render code
- Added dungeon floor printing to the stats section
- First draft of the Level component.
- A few iterations on the Level component.
I haven't written the views for it, which is where the level-up logic is going to go.
Speaking of "views", I should try to get the tutorial wrapped up, the code polished, and to write up my architecture, because I just counted, and of the modules I have in the source currently, less than half of them have a directly corresponding module in the tutorial I'm looking at.
In other projects, I've got some improvements I have to make to the Jedi PR, but I don't want to try that yet. I'll try to handle that over the weekend.